intuimath.
Pick something to play with or practise. Explore an idea, build something, or see what happens when you try it another way.
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Base-ten blocks
Ten ones make a rod. Take it apart again whenever you like.
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Column addition
Add down the columns, carrying the ten as you go.
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Column subtraction
Take away column by column, borrowing a ten when you need one.
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Column multiplication
Multiply digit by digit, keeping every column in its place.
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Times tables
Work each table out from one you already know.
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Speed
Watch a car eat the same distance every second, then say where it stops.
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Hit the target
Find the missing number: set the cannon's charge so the shot lands on the target.
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Negative numbers
How far is it from −5 to 7? Jump to zero, then on.
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Electricity
Push current round a circuit and watch voltage, resistance and power answer back.
Little number worlds
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Number line
Slide it, zoom in to tenths or out to thousands. Drop pins and draw jumps.
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Triangle area
Draw rectangles, compare equal parts and discover triangle area.
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Triangle area & perimeter
Practise triangle areas, perimeters and missing lengths.
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Rectangle area & perimeter
Count the squares, measure the boundary and find missing sides.
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Radius, diameter & circumference
Unroll a circle. Discover how many diameters fit around it.
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Circle area
Cut a circle into wedges. Lay them in a row and watch a rectangle emerge.
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Solving equalities
Make the same move on both sides. Find the missing number.
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Balance scales
Take an object off. Watch the scales and the written move.
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Addition machine
Tap a block. Watch it fall, settle, and join the collection.
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Jump over ten
One number on each row of two ten frames. The first frame fills; type the sum.
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First to Forty
Roll, draw, and trade tens and ones. A block game for two.
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Shape shifter
Same blocks. New shape. Transform your pieces to fill the outline.
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Base-ten block workshop
A mat full of classroom blocks. Build, join, turn and take apart.
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Build a bridge
Make a river crossing from long beams and little tiles.
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The parcel workshop
Two deliveries. Many ways to pack them. Can everything fit?
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Number-shape playground
Join, split, invent. Collect different shapes of the same number.
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Repair the robot
Something went astray in the packing machine. Tinker until it works.
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Two builders, one number
Match a friend’s blueprint by reshaping your own pieces.
Still to write: long multiplication, short division, long division.